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» A Basic Unit of Computation in Distributed Systems
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SI3D
1997
ACM
14 years 25 days ago
Post-rendering 3D warping
A pair of rendered images and their Z-buffers contain almost all of the information necessary to re-render from nearby viewpoints. For the small changes in viewpoint that occur in...
William R. Mark, Leonard McMillan, Gary Bishop
WWW
2001
ACM
14 years 9 months ago
Enabling full service surrogates using the portable channel representation
The simplicity of the basic client/server model of Web services led quickly to its widespread adoption, but also to scalability and performance problems. The technological respons...
Micah Beck, Terry Moore, Leif Abrahamsson, Christo...
IEEEPACT
2002
IEEE
14 years 1 months ago
Optimizing Loop Performance for Clustered VLIW Architectures
Modern embedded systems often require high degrees of instruction-level parallelism (ILP) within strict constraints on power consumption and chip cost. Unfortunately, a high-perfo...
Yi Qian, Steve Carr, Philip H. Sweany
PPAM
2005
Springer
14 years 2 months ago
Asymmetric Scheduling and Load Balancing for Real-Time on Linux SMP
The ARTiS system, a real-time extension of the GNU/Linux scheduler dedicated to SMP (Symmetric Multi-Processors) systems is proposed. ARTiS exploits the SMP architecture to guarant...
Éric Piel, Philippe Marquet, Julien Soula, ...
ICS
2005
Tsinghua U.
14 years 2 months ago
Disk layout optimization for reducing energy consumption
Excessive power consumption is becoming a major barrier to extracting the maximum performance from high-performance parallel systems. Therefore, techniques oriented towards reduci...
Seung Woo Son, Guangyu Chen, Mahmut T. Kandemir