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ICCV
2007
IEEE
14 years 3 months ago
Exact Eye Contact with Virtual Humans
Abstract. This paper describes a simple yet effective method for achieving accurate, believable eye contact between humans and computer-generated characters, which to the author’...
Andrei State
ICPR
2000
IEEE
14 years 10 months ago
Tracking Humans from a Moving Platform
Research at the Computer Vision Laboratory at the University of Maryland has focussed on developing algorithms and systems that can look at humans and recognize their activities i...
Larry S. Davis, Vasanth Philomin, Ramani Duraiswam...
CVPR
2004
IEEE
14 years 11 months ago
Bayesian Video Matting Using Learnt Image Priors
Video matting, or layer extraction, is a classic inverse problem in computer vision that involves the extraction of foreground objects, and the alpha mattes that describe their op...
Nicholas Apostoloff, Andrew W. Fitzgibbon
ICPR
2008
IEEE
14 years 3 months ago
Human activities: Handling uncertainties using fuzzy time intervals
Persons may perform an activity in many different styles, or noise may cause an identical activity to have different temporal structures. We present a robust methodology for recog...
Michael S. Ryoo, Jake K. Aggarwal
NAR
2011
374views Computer Vision» more  NAR 2011»
13 years 3 months ago
The BioGRID Interaction Database: 2011 update
The Biological General Repository for Interaction Datasets (BioGRID) is a public database that archives and disseminates genetic and protein interaction data from model organisms ...
Chris Stark, Bobby-Joe Breitkreutz, Andrew Chatr-a...