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AOSD
2005
ACM
14 years 1 months ago
Towards just-in-time middleware architectures
Middleware becomes increasingly important in building distributed applications. Conventional middleware systems are designed, implemented, and packaged before applications are dev...
Charles Zhang, Dapeng Gao, Hans-Arno Jacobsen
PPDP
2005
Springer
14 years 28 days ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
SDM
2012
SIAM
252views Data Mining» more  SDM 2012»
11 years 9 months ago
Learning from Heterogeneous Sources via Gradient Boosting Consensus
Multiple data sources containing different types of features may be available for a given task. For instance, users’ profiles can be used to build recommendation systems. In a...
Xiaoxiao Shi, Jean-François Paiement, David...
MM
2003
ACM
118views Multimedia» more  MM 2003»
14 years 20 days ago
Generation of interactive multi-level video summaries
In this paper, we describe how a detail-on-demand representation for interactive video is used in video summarization. Our approach automatically generates a hypervideo composed o...
Frank M. Shipman III, Andreas Girgensohn, Lynn Wil...
WSC
1997
13 years 8 months ago
A Performance Monitoring Application for Distributed Interactive Simulations (DIS)
This paper discusses the design, development, and use of a performance monitoring tool for Distributed Interactive Simulations (DIS). A typical DIS environment consists of hundred...
David B. Cavitt, C. Michael Overstreet, Kurt Maly