This paper looks at the problem of multi-streaming in 3D teleimmersion and describes how a protocol architecture called CP (for Coordination Protocol) can be used to coordinate vi...
This paper introduces an adaptive architecture for presenting interactive timed media onto distributed networked devices. The interactive presentation is documented in StoryML, an...
Abstract— This paper describes Service Clouds, a distributed infrastructure designed to facilitate rapid prototyping and deployment of services that enhance communication perform...
Philip K. McKinley, Farshad A. Samimi, Jonathan K....
More and more media material is consumed in ubiquitous environment where the service can be experienced over different devices, network conditions, network bearers, etc. Unlike in...
This paper proposes an intelligent mobile middleware utilizing group-based content push with dynamic session startup and plugand-play features. Solution enhances the distribution ...
Otso Kassinen, Timo Koskela, Erkki Harjula, Jussi ...