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» A Case Study in Interactive Narrative Design
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IEEEPACT
2008
IEEE
14 years 1 months ago
Characterizing and modeling the behavior of context switch misses
One of the essential features in modern computer systems is context switching, which allows multiple threads of execution to time-share a limited number of processors. While very ...
Fang Liu, Fei Guo, Yan Solihin, Seongbeom Kim, Abd...
CHI
2009
ACM
14 years 8 months ago
Web search and browsing behavior under poor connectivity
Web search and browsing have been streamlined for a comfortable experience when the network connection is fast. Existing tools, however, are not optimized for scenarios where conn...
Jay Chen, Lakshminarayanan Subramanian, Kentaro To...
GLOBECOM
2009
IEEE
14 years 2 months ago
Price of Anarchy for Cognitive MAC Games
—In this paper, we model and analyze the interactions between secondary users in a spectrum overlay cognitive system as a cognitive MAC game. In this game, each secondary user ca...
Lok Man Law, Jianwei Huang, Mingyan Liu, Shuo-Yen ...
SIGSOFT
2001
ACM
14 years 8 months ago
An architecture for flexible, evolvable process-driven user-guidance environments
Complex toolsets can be difficult to use. User interfaces can help by guiding users through the alternative choices that might be possible at any given time, but this tends to loc...
Timothy J. Sliski, Matthew P. Billmers, Lori A. Cl...
JOT
2007
131views more  JOT 2007»
13 years 7 months ago
Quality of Service Contract Specification, Establishment, and Monitoring for Service Level Management
This paper describes a Quality of Service (QoS) management approach and architecture as well as a case study for Service Level Management (SLM). Our approach brings in a new persp...
Changzhou Wang, Haiqin Wang, Alice Chen, Rodolfo A...