Hyper-heuristics are identified as the methodologies that search the space generated by a finite set of low level heuristics for solving difficult problems. One of the iterative h...
—We describe and analyze the process of requirements development in scenario-based design through consideration of a case study. In our project, a group of teachers and system de...
John M. Carroll, Mary Beth Rosson, George Chin Jr....
ScratchPad Memories (SPMs) are commonly used in embedded systems because they are more energy-efficient than caches and enable tighter application control on the memory hierarchy...
Federico Angiolini, Francesco Menichelli, Alberto ...
Following recent interest in the study of computer science problems in a game theoretic setting, we consider the well known bin packing problem where the items are controlled by se...
A common problem in moving object databases (MOD) is the reconstruction of a trajectory from a trajectory sample (i.e., a finite sequence of time-space points). A typical solution...
Alejandro A. Vaisman, Bart Kuijpers, Bart Moelans,...