—The growth of real-time content streaming over the Internet has resulted in the use of peer-to-peer (P2P) approaches for scalable content delivery. In such P2P streaming systems...
In multi-user networked virtual environments such as Second Life, 3D streaming techniques have been used to progressively download and render 3D objects and terrain, so that a ful...
With the tremendous growth of World Wide Web (WWW), the door has been opened to a multitude of services and information for even the most casual of users. Today, many wireless and ...
This paper proposes an intelligent mobile middleware utilizing group-based content push with dynamic session startup and plugand-play features. Solution enhances the distribution ...
Otso Kassinen, Timo Koskela, Erkki Harjula, Jussi ...
We address the joint problem of clustering heterogenous clients and allocating scalable video source rate and FEC redundancy in IPTV systems. We propose a streaming solution that ...