Abstract. Artificial Intelligence techniques have been successfully applied to several computer games. However in some kinds of computer games, like real-time strategy (RTS) games...
Abstract. When learning by observing an expert, cases can be automatically generated in an inexpensive manner. However, since this is a passive method of learning the observer has ...
This paper proposes a new corpus-based approach for deriving syntactic structures and generating parse trees of natural language sentences. The parts of speech (word categories) of...
We present MARS (Multilingual Automatic tRanslation System), a research prototype speech-to-speech translation system. MARS is aimed at two-way conversational spoken language trans...
Yuqing Gao, Bowen Zhou, Zijian Diao, Jeffrey S. So...
We address the problem of learning the mapping between words and their possible pronunciations in terms of sub-word units. Most previous approaches have involved generative modeli...