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» A Catalog of Object Model Transformations
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SI3D
2006
ACM
14 years 3 months ago
Jump flooding in GPU with applications to Voronoi diagram and distance transform
This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
Guodong Rong, Tiow Seng Tan
MFCS
1997
Springer
14 years 1 months ago
Integrating the Specification Techniques of Graph Transformation and Temporal Logic
The aim of this paper is an integration of graph grammars with different kinds of behavioural constraints, in particular with temporal logic constraints. Since the usual algebraic ...
Reiko Heckel, Hartmut Ehrig, Uwe Wolter, Andrea Co...
TMM
2008
167views more  TMM 2008»
13 years 9 months ago
Mining Appearance Models Directly From Compressed Video
In this paper, we propose an approach to learning appearance models of moving objects directly from compressed video. The appearance of a moving object changes dynamically in vide...
Datong Chen, Qiang Liu, Mingui Sun, Jie Yang
DISCO
1993
156views Hardware» more  DISCO 1993»
14 years 1 months ago
Variant Handling, Inheritance and Composition in the ObjectMath Computer Algebra Environment
ObjectMath is a high-level programming environment and modeling language for scientific computing which supports variants and graphical browsing in the environment and integrates o...
Peter Fritzson, Vadim Engelson, Lars Viklund
COSIT
2007
Springer
103views GIS» more  COSIT 2007»
13 years 10 months ago
Scale-Dependent Simplification of 3D Building Models Based on Cell Decomposition and Primitive Instancing
Abstract. The paper proposes a novel approach for a scale-dependent geometric simplification of 3D building models that are an integral part of virtual cities. In contrast to real-...
Martin Kada