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IE
2007
13 years 9 months ago
Nonverbal communication in multiplayer game worlds
In this paper, methods for nonverbal communication in digital games and virtual worlds are explored as alternatives to chat and other text-based forms of communication. Inspired b...
Troy Innocent, Stewart Haines
BIS
2008
152views Business» more  BIS 2008»
13 years 9 months ago
VIEW: A Framework for Interactive eLearning in a Virtual World
In the field of eLearning systems, several systems have been implemented in order to create a virtual university or virtual training center. By connecting several virtual universit...
Kamal Bijlani, P. Manoj, P. Venkat Rangan
ICSOFT
2008
13 years 9 months ago
Aria Language - Towards Agent Orientation Paradigm
As building large-scale software systems is complex, several software engineering paradigms have been devised. Agent oriented paradigm is one of the most predominant contributions...
Mohsen Lesani, Niloufar Montazeri
CSREASAM
2006
13 years 9 months ago
Enhanced Group Key Generation Protocol
Group communication is becoming increasingly popular in Internet applications such as videoconferences, online chatting programs, games, and gambling. For secure communications, th...
Sunghyuck Hong, Noé Lopez-Benitez
POPL
2006
ACM
14 years 8 months ago
Fast and loose reasoning is morally correct
Functional programmers often reason about programs as if they were written in a total language, expecting the results to carry over to non-total (partial) languages. We justify su...
Nils Anders Danielsson, John Hughes, Patrik Jansso...