: As bigger screens and multi-monitor configurations become more popular, users employ higher mouse accelerations in order to traverse the screen reasonably quickly. The faster the...
Patrick Baudisch, Edward Cutrell, George G. Robert...
Interactive volume sculpting and volume editing often employ surface based visualization techniques, and interactive applications require fast generation and rendering of surface ...
We investigate two important, common fluid flow patterns from computational fluid dynamics (CFD) simulations, namely, swirl and tumble motion typical of automotive engines. We stu...
For large data sets in medicine and science, efficient isosurface extraction and rendering is crucial for interactive visualization. Previous GPU acceleration techniques have been...
Current practice in particle visualization renders particle position data directly onto the screen as points or glyphs. Using a camera placed at a fixed position, particle motions...