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» A Comparative Study of Three Program Exploration Tools
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INTERACT
2007
13 years 8 months ago
CubeExplorer: An Evaluation of Interaction Techniques in Architectural Education
During the early stages of architectural training, tangibility plays an important role in developing spatial awareness. In such contexts, tangible user interfaces are believed to p...
Hyunyoung Song, François Guimbretièr...
WCRE
2008
IEEE
14 years 1 months ago
Workshop on Program Comprehension Through Dynamic Analysis (PCODA'08)
Applying program comprehension techniques may render software maintenance and evolution easier. Understanding a software system typically requires a combination of static and dyna...
Andy Zaidman, Abdelwahab Hamou-Lhadj, Orla Greevy,...
ISMAR
2003
IEEE
14 years 10 days ago
Using Augmented Reality for Visualizing Complex Graphs in Three Dimensions
In this paper we explore the effect of using Augmented Reality for three-dimensional graph link analysis. Two experiments were conducted. The first was designed to compare a tangi...
Daniel Belcher, Mark Billinghurst, Sean Hayes, Ran...
CHI
2009
ACM
14 years 7 months ago
Comparing the use of tangible and graphical programming languages for informal science education
Much of the work done in the field of tangible interaction has focused on creating tools for learning; however, in many cases, little evidence has been provided that tangible inte...
Michael S. Horn, Erin Treacy Solovey, R. Jordan Cr...
ICSE
2008
IEEE-ACM
14 years 7 months ago
Creating a cognitive metric of programming task difficulty
Conducting controlled experiments about programming activities often requires the use of multiple tasks of similar difficulty. In previously reported work about a controlled exper...
Brian de Alwis, Gail C. Murphy, Shawn Minto