This paper presents the design and the implementation of a compiler and runtime infrastructure for automatic program distribution. We are building a research infrastructure that e...
Roxana Diaconescu, Lei Wang, Zachary Mouri, Matt C...
The behavior of a multithreaded program does not depend only on its inputs. Scheduling, memory reordering, timing, and low-level hardware effects all introduce nondeterminism in t...
Tom Bergan, Owen Anderson, Joseph Devietti, Luis C...
We describe an approach to automatic parallelisation of programs written in Sieve C++ (Codeplay’s C++ extension), using the Sieve compiler and runtime system. In Sieve C++, the p...
Alastair F. Donaldson, Colin Riley, Anton Lokhmoto...
How can sequential applications benefit from the ubiquitous next generation of chip multiprocessors (CMP)? Part of the answer may be a dynamic execution environment that automatica...
Jisheng Zhao, Matthew Horsnell, Ian Rogers, Andrew...
This paper presents a novel technique to perform global optimization of communication and preprocessing calls in the presence of array accesses with arbitrary subscripts. Our sche...