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» A Component Model Engineered with Components and Aspects
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DIGRA
2003
Springer
15 years 9 months ago
Game Design Patterns
We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
Staffan Björk, Sus Lundgren, Jussi Holopainen
COMPSAC
2007
IEEE
15 years 10 months ago
An Automatic Connector Generation Method for Dynamic Architecture
In a component-based system components are basic computation units implementing specific business functions, and their interactions are explicitly represented by connectors. If th...
Yiming Yang, Xin Peng, Wenyun Zhao
ICSE
2009
IEEE-ACM
15 years 10 months ago
Predicting defects in SAP Java code: An experience report
Which components of a large software system are the most defect-prone? In a study on a large SAP Java system, we evaluated and compared a number of defect predictors, based on cod...
Tilman Holschuh, Markus Pauser, Kim Herzig, Thomas...
SIGSOFT
2004
ACM
16 years 4 months ago
System architecture: the context for scenario-based model synthesis
Constructing rigorous models for analysing the behaviour of concurrent and distributed systems is a complex task. Our aim is to facilitate model construction. Scenarios provide si...
Jeff Kramer, Jeff Magee, Robert Chatley, Sebasti&a...
EMSOFT
2007
Springer
15 years 10 months ago
Virtual execution of AADL models via a translation into synchronous programs
Architecture description languages are used to describe both the hardware and software architecture of an application, at system-level. The basic software components are intended ...
Erwan Jahier, Nicolas Halbwachs, Pascal Raymond, X...