We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
In a component-based system components are basic computation units implementing specific business functions, and their interactions are explicitly represented by connectors. If th...
Which components of a large software system are the most defect-prone? In a study on a large SAP Java system, we evaluated and compared a number of defect predictors, based on cod...
Tilman Holschuh, Markus Pauser, Kim Herzig, Thomas...
Constructing rigorous models for analysing the behaviour of concurrent and distributed systems is a complex task. Our aim is to facilitate model construction. Scenarios provide si...
Jeff Kramer, Jeff Magee, Robert Chatley, Sebasti&a...
Architecture description languages are used to describe both the hardware and software architecture of an application, at system-level. The basic software components are intended ...
Erwan Jahier, Nicolas Halbwachs, Pascal Raymond, X...