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» A Computability Perspective on Self-Modifying Programs
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CIM
2011
171views Hardware» more  CIM 2011»
13 years 2 months ago
Towards Cognitively Plausible Game Playing Systems
We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...
Jacek Mandziuk
CAISE
1995
Springer
13 years 11 months ago
Hypertext Version Management in an Actor-based Framework
In this work we discuss a number of issues for the design of hypertext systems in an actor-based model of computation. We examine how the "traditional" basic concepts whi...
Antonina Dattolo, Vincenzo Loia
ICSE
2005
IEEE-ACM
14 years 8 months ago
Informatics: A Novel, Contextualized Approach to Software Engineering Education
Over the past decade, it has been established that a good education in software engineering requires a specialized program of study different from traditional computer science prog...
André van der Hoek, David G. Kay, Debra J. ...
FCCM
2007
IEEE
146views VLSI» more  FCCM 2007»
14 years 2 months ago
Mitrion-C Application Development on SGI Altix 350/RC100
This paper provides an evaluation of SGI® RASC™ RC100 technology from a computational science software developer’s perspective. A brute force implementation of a two-point an...
Volodymyr V. Kindratenko, Robert J. Brunner, Adam ...

Book
411views
15 years 5 months ago
Concrete Abstractions
"This book has evolved from materials used in an undergraduate course intended for final year undergraduate students whose background includes at least one year's experie...
Max Hailperin, Barbara Kaiser, and Karl Knight