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» A Computational Framework for Handling Motion
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GRAPP
2009
14 years 11 months ago
Skeleton-based Rigid Skinning for Character Animation
Skeleton-based skinning is widely used for realistic animation of complex characters defining mesh movement as a function of the underlying skeleton. In this paper, we propose a ne...
Andreas Vasilakis, Ioannis Fudos
ICPR
2008
IEEE
14 years 4 months ago
Online Feature Evaluation For Object Tracking Using Kalman Filter
An online feature evaluation method for visual object tracking is put forward in this paper. Firstly, a combined feature set is built using color histogram (HC) bins and gradien...
Zhenjun Han, Qixiang Ye, Jianbin Jiao+
ICRA
2008
IEEE
146views Robotics» more  ICRA 2008»
14 years 2 months ago
Visual servoing based on Gaussian mixture models
— In this paper we present a novel approach to robust visual servoing. This method removes the feature tracking step from a typical visual servoing algorithm. We do not need corr...
A. H. Abdul Hafez, Supreeth Achar, C. V. Jawahar
IIHMSP
2006
IEEE
180views Multimedia» more  IIHMSP 2006»
14 years 2 months ago
Fast H.264/AVC Inter-Mode Decision with RDC Optimization
A complexity-constrained inter-mode decision algorithm for H.264/AVC video coding is developed using a rate-distortioncomplexity (RDC) optimization framework in this work. The pro...
Yu Hu, Qing Li, Siwei Ma, C. C. Jay Kuo
ICIAR
2005
Springer
14 years 1 months ago
Robust Global Mosaic Topology Estimation for Real-Time Applications
This paper proposes an iterative methodology for real-time robust mosaic topology inference. It tackles the problem of optimal feature selection (optimal sampling) for global estim...
Nuno Pinho da Silva, João Paulo Costeira