In this paper, we present a 3D registration algorithm based on simulated physical force/moment for articulated human motion tracking. Provided with sparsely reconstructed 3D human ...
Statistical MT has made great progress in the last few years, but current translation models are weak on re-ordering and target language fluency. Syntactic approaches seek to reme...
Michel Galley, Jonathan Graehl, Kevin Knight, Dani...
Many human action recognition tasks involve data that can be factorized into multiple views such as body postures and hand shapes. These views often interact with each other over ...
Game quantification is an expressive concept and has been studied in model theory and descriptive set theory, especially in relation to infinitary logics. Automatic structures on t...
A major source of information (often the most crucial and informative part) in scholarly articles from scientific journals, proceedings and books are the figures that directly pro...
Amr Ahmed, Eric P. Xing, William W. Cohen, Robert ...