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» A Computational Model for Visual Size, Location and Movement
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APGV
2008
ACM
145views Visualization» more  APGV 2008»
13 years 10 months ago
On optimal resampling of view and illumination dependent textures
The use of illumination and view dependent textural information is one way to capture the realistic appearance of genuine materials. One example of such data is the bidirectional ...
Jirí Filip, Mike J. Chantler, Michal Haindl
CVPR
2007
IEEE
14 years 10 months ago
Improved Video Registration using Non-Distinctive Local Image Features
The task of registering video frames with a static model is a common problem in many computer vision domains. The standard approach to registration involves finding point correspo...
Robin Hess, Alan Fern
MICRO
2010
IEEE
156views Hardware» more  MICRO 2010»
13 years 7 months ago
Explicit Communication and Synchronization in SARC
SARC merges cache controller and network interface functions by relying on a single hardware primitive: each access checks the tag and the state of the addressed line for possible...
Manolis Katevenis, Vassilis Papaefstathiou, Stamat...
PG
2007
IEEE
14 years 2 months ago
Multilinear Motion Synthesis with Level-of-Detail Controls
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
Tomohiko Mukai, Shigeru Kuriyama
SI3D
2003
ACM
14 years 1 months ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...