Tracking a moving person is challenging because a person's appearance in images changes significantly due to articulation, viewpoint changes, and lighting variation across a ...
: In this paper we extend previous work [Aubel00] and propose a muscle model suitable for computer graphics based on physiological and anatomical considerations. Muscle motion and ...
Shape from silhouette methods are extensively used to model dynamic and non-rigid objects using binary foreground-background images. Since the problem of reconstructing shapes fro...
This paper presents a method of online sketchy shape recognition that can adapt to different user sketching styles. The adaptation principle is based on incremental active learning...
Zhengxing Sun, Liu Wenyin, Binbin Peng, Bin Zhang,...
Generation of a three-dimensional model from an unorganized set of points is an active area of research in computer graphics. Alpha shapes can be employed to construct a surface w...