In many text-processing applications, we would like shapes that expand (or shrink) in size to fit their textual content. We address how to efficiently compute the minimum size fo...
We have been developing a theory of generic 2-D shape based on a reaction-diffusion model from mathematical physics. The description of a shape is derived from the singularities o...
Kaleem Siddiqi, Allen Tannenbaum, Steven W. Zucker
This paper presents an approach to realize a tool for interactive and intuitive deformation of 3D shapes. The approach combines a fast algorithm for 3D free form deformation that ...
Masatake Sato, Vladimir V. Savchenko, Ryutarou Ohb...
We introduce in this paper a new face coding and recognition method which employs the Enhanced FLD (Fisher Linear Discrimimant) Model (EFM)on integrated shape (vector) and texture...
In this paper, we propose a face reconstruction technique that produces models that not only look good when texture mapped, but are also metrically accurate. Our method is designe...