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3DIM
2003
IEEE
14 years 1 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
ICRA
1995
IEEE
188views Robotics» more  ICRA 1995»
13 years 11 months ago
Fast Approximation of Range Images by Triangular Meshes Generated through Adaptive Randomized Sampling
This paper describes and evaluates an efficient technique that allows the fast generation of 3D triangular meshes from range images avoiding optimization procedures. Such a tool ...
Miguel Angel García
CIMAGING
2009
145views Hardware» more  CIMAGING 2009»
13 years 8 months ago
Wavelet-based Poisson rate estimation using the Skellam distribution
Owing to the stochastic nature of discrete processes such as photon counts in imaging, real-world data measurements often exhibit heteroscedastic behavior. In particular, time ser...
Keigo Hirakawa, Farhan A. Baqai, Patrick J. Wolfe
CORR
2010
Springer
112views Education» more  CORR 2010»
13 years 7 months ago
Efficient Approximation of Optimal Control for Markov Games
The success of probabilistic model checking for discrete-time Markov decision processes and continuous-time Markov chains has led to rich academic and industrial applications. The ...
Markus Rabe, Sven Schewe, Lijun Zhang
AUTOMATICA
2006
101views more  AUTOMATICA 2006»
13 years 7 months ago
A risk-sensitive approach to total productive maintenance
While risk-sensitive (RS) approaches for designing plans of total productive maintenance are critical in manufacturing systems, there is little in the literature by way of theoret...
Abhijit Gosavi