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» A Concept Mapping Tool for Pocket PC Computers
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ITICSE
2005
ACM
14 years 18 days ago
A prolog toolkit for formal languages and automata
This paper describes the first version of P (read “P flat”), a collection of Prolog predicates that aims to provide a pedagogical implementation of concepts and algorithms t...
Michel Wermelinger, Artur Miguel Dias
CLUSTER
2003
IEEE
14 years 10 days ago
A Performance Monitor Based on Virtual Global Time for Clusters of PCs
Debugging the performance of parallel and distributed systems remains a difficult task despite the widespread use of middleware packages for automatic distribution, communication...
Michela Taufer, Thomas Stricker
I3
2007
13 years 8 months ago
Identity: How to name it, How to find it
The main objective of this work is to exploit the relationship between the information findability problem and a subject-based organization of information. Identification of a sub...
Christo Dichev, Darina Dicheva, Jan Fischer
NETGAMES
2003
ACM
14 years 9 days ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
EDOC
2002
IEEE
14 years 11 hour ago
Business Modelling for Component Systems with UML
The EC funded COMBINE Project has the objective of dramatically improving software development productivity by providing a holistic approach to component-based development of Ente...
Sandy Tyndale-Biscoe, Oliver Sims, Bryan Wood, Chr...