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» A Conceptual Framework for Learning Experience Design
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ESWA
2006
176views more  ESWA 2006»
13 years 8 months ago
Build grid-enabled large-scale collaboration environment in e-Learning grid
As a new branch of grid computing, e-Learning grid is emerging as a nationwide e-Learning infrastructure, which can provide innovative learning experience for learners. In such a ...
YuShun Li, ShengWen Yang, Jinlei Jiang, Meilin Shi
CIKM
2011
Springer
12 years 8 months ago
Content based social behavior prediction: a multi-task learning approach
The study of information flow analyzes the principles and mechanisms of social information distribution. It is becoming an extremely important research topic in social network re...
Hongliang Fei, Ruoyi Jiang, Yuhao Yang, Bo Luo, Ju...
CIVR
2008
Springer
271views Image Analysis» more  CIVR 2008»
13 years 10 months ago
Multiple feature fusion by subspace learning
Since the emergence of extensive multimedia data, feature fusion has been more and more important for image and video retrieval, indexing and annotation. Existing feature fusion t...
Yun Fu, Liangliang Cao, Guodong Guo, Thomas S. Hua...
CE
2008
102views more  CE 2008»
13 years 8 months ago
E-Science in the classroom - Towards viability
E-Science has the potential to transform school science by enabling learners, teachers and research scientists to engage together in authentic scientific enquiry, collaboration an...
Joshua Underwood, Hilary Smith, Rosemary Luckin, G...
FPLAY
2008
13 years 10 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach