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ACCV
2009
Springer
14 years 2 months ago
3D Reconstruction of Human Motion and Skeleton from Uncalibrated Monocular Video
Abstract. This paper introduces a new model-based approach for simultaneously reconstructing 3D human motion and full-body skeletal size from a small set of 2D image features track...
Yen-Lin Chen, Jinxiang Chai
HUMO
2000
Springer
13 years 11 months ago
Modeling the Constraints of Human Hand Motion
Hand motion capturing is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem ...
John Y. Lin, Ying Wu, Thomas S. Huang
IJRR
2010
102views more  IJRR 2010»
13 years 6 months ago
Space-carving Kernels for Accurate Rough Terrain Estimation
Abstract— Accurate terrain estimation is critical for autonomous offroad navigation. Reconstruction of a 3D surface allows rough and hilly ground to be represented, yielding fast...
Raia Hadsell, J. Andrew Bagnell, Daniel F. Huber, ...
FGR
2000
IEEE
159views Biometrics» more  FGR 2000»
14 years 13 hour ago
Gesture Modeling and Recognition Using Finite State Machines
This paper proposes a state based approach to gesture learning and recognition. Using spatial clustering and temporal alignment, each gesture is defined to be an ordered sequence ...
Pengyu Hong, Thomas S. Huang, Matthew Turk
ACCV
2010
Springer
13 years 2 months ago
Affordance Mining: Forming Perception through Action
This work employs data mining algorithms to discover visual entities that are strongly associated to autonomously discovered modes of action, in an embodied agent. Mappings are lea...
Liam Ellis, Michael Felsberg, Richard Bowden