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GECCO
2009
Springer
124views Optimization» more  GECCO 2009»
13 years 12 months ago
Reinforcement learning for games: failures and successes
We apply CMA-ES, an evolution strategy with covariance matrix adaptation, and TDL (Temporal Difference Learning) to reinforcement learning tasks. In both cases these algorithms se...
Wolfgang Konen, Thomas Bartz-Beielstein
NIPS
2008
13 years 8 months ago
Policy Search for Motor Primitives in Robotics
Many motor skills in humanoid robotics can be learned using parametrized motor primitives as done in imitation learning. However, most interesting motor learning problems are high...
Jens Kober, Jan Peters
ICRA
2006
IEEE
161views Robotics» more  ICRA 2006»
14 years 1 months ago
Quadruped Robot Obstacle Negotiation via Reinforcement Learning
— Legged robots can, in principle, traverse a large variety of obstacles and terrains. In this paper, we describe a successful application of reinforcement learning to the proble...
Honglak Lee, Yirong Shen, Chih-Han Yu, Gurjeet Sin...
ICML
2003
IEEE
14 years 8 months ago
Q-Decomposition for Reinforcement Learning Agents
The paper explores a very simple agent design method called Q-decomposition, wherein a complex agent is built from simpler subagents. Each subagent has its own reward function and...
Stuart J. Russell, Andrew Zimdars
ICML
2009
IEEE
14 years 8 months ago
Binary action search for learning continuous-action control policies
Reinforcement Learning methods for controlling stochastic processes typically assume a small and discrete action space. While continuous action spaces are quite common in real-wor...
Jason Pazis, Michail G. Lagoudakis