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SIGECOM
2005
ACM
134views ECommerce» more  SIGECOM 2005»
14 years 3 months ago
Congestion games with failures
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
OOPSLA
2005
Springer
14 years 3 months ago
GOOAL: an educational object oriented analysis laboratory
Our goal is to enable rapid production of static and dynamic object models from natural language description of problems. Rapid modeling is achieved through automation of analysis...
Hector G. Pérez-González, Jugal K. K...
CHI
2004
ACM
14 years 3 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
MIR
2004
ACM
171views Multimedia» more  MIR 2004»
14 years 3 months ago
Mean version space: a new active learning method for content-based image retrieval
In content-based image retrieval, relevance feedback has been introduced to narrow the gap between low-level image feature and high-level semantic concept. Furthermore, to speed u...
Jingrui He, Hanghang Tong, Mingjing Li, HongJiang ...
ECAI
2004
Springer
14 years 3 months ago
Emergence of Complex Networks through Local Optimization
Abstract. The emergence of complex network structures of relationships between autonomous agents occurs in a wide range of distributed systems. Many researchers have proposed model...
Josep M. Pujol, Andreas Flache, Ramon Sangües...
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