Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
Complexity of today's systems prevents designers from knowing everything about them and makes engineering them a difficult task for which classical engineering approaches are ...
This article presents a multi-agent method to tackle multidisciplinary optimisation, based on the notions of cooperation and self-regulation. It is focused on the preliminary airc...
Jean-Baptiste Welcomme, Marie Pierre Gleizes, Roma...
Designing distributed controllers for self-reconfiguring modular robots has been consistently challenging. We have developed a reinforcement learning approach which can be used bo...
— This paper introduces the Extensible Agent Behavior Specification Language (XABSL) as a pragmatic tool for engineering the behavior of autonomous agents in complex and dynamic...