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» A Designer's Guide to KEMs
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INFOVIS
2005
IEEE
14 years 1 months ago
Vizster: Visualizing Online Social Networks
Recent years have witnessed the dramatic popularity of online social networking services, in which millions of members publicly articulate mutual "friendship" relations....
Jeffrey Heer, Danah Boyd
ACMACE
2005
ACM
14 years 1 months ago
Playmakers in multiplayer game communities: their importance and motivations for participation
In many game-like open-ended multiplayer communities, the success of the game, and well-being of the community, depends on the efforts of certain individuals who arrange resources...
Antti Salovaara, Mikael Johnson, Kalle Toiskallio,...
ACMACE
2005
ACM
14 years 1 months ago
Exploring spatial narratives and mixed reality experiences in Oakland Cemetery
The Historic Oakland Cemetery in downtown Atlanta provides a unique setting for exploring the challenges of location-based mixed-reality experience design. Our objective is to ent...
Steven Dow, Jaemin Lee, Christopher Oezbek, Blair ...
MOBICOM
2005
ACM
14 years 1 months ago
Experimental platform for mobile information systems
Interaction design is a major issue for mobile information systems in terms of not only the choice of input-output channels and presentation of information, but also the applicati...
Rudi Belotti, Corsin Decurtins, Moira C. Norrie, B...
OOPSLA
2005
Springer
14 years 1 months ago
Fine-grained interoperability through mirrors and contracts
As a value flows across the boundary between interoperating languages, it must be checked and converted to fit the types and representations of the target language. For simple f...
Kathryn E. Gray, Robert Bruce Findler, Matthew Fla...