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GAMEON
2003
15 years 3 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino
ICRA
2010
IEEE
142views Robotics» more  ICRA 2010»
15 years 26 days ago
Learning and planning high-dimensional physical trajectories via structured Lagrangians
— We consider the problem of finding sufficiently simple models of high-dimensional physical systems that are consistent with observed trajectories, and using these models to s...
Paul Vernaza, Daniel D. Lee, Seung-Joon Yi
JCSS
2010
190views more  JCSS 2010»
15 years 24 days ago
Pattern matching with don't cares and few errors
We present solutions for the k-mismatch pattern matching problem with don’t cares. Given a text t of length n and a pattern p of length m with don’t care symbols and a bound k...
Raphaël Clifford, Klim Efremenko, Ely Porat, ...
ICASSP
2009
IEEE
15 years 3 days ago
Outage-based designs for multi-user transceivers
We consider a broadcast channel with multiple antennas at the base station and single-antenna receivers, and we study transceiver design with Quality of Service (QoS) requirements...
Michael Botros Shenouda, Timothy N. Davidson
CORR
2012
Springer
235views Education» more  CORR 2012»
13 years 10 months ago
An Incremental Sampling-based Algorithm for Stochastic Optimal Control
Abstract— In this paper, we consider a class of continuoustime, continuous-space stochastic optimal control problems. Building upon recent advances in Markov chain approximation ...
Vu Anh Huynh, Sertac Karaman, Emilio Frazzoli