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GAMEON
2003
13 years 9 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino
ICRA
2010
IEEE
142views Robotics» more  ICRA 2010»
13 years 6 months ago
Learning and planning high-dimensional physical trajectories via structured Lagrangians
— We consider the problem of finding sufficiently simple models of high-dimensional physical systems that are consistent with observed trajectories, and using these models to s...
Paul Vernaza, Daniel D. Lee, Seung-Joon Yi
JCSS
2010
190views more  JCSS 2010»
13 years 6 months ago
Pattern matching with don't cares and few errors
We present solutions for the k-mismatch pattern matching problem with don’t cares. Given a text t of length n and a pattern p of length m with don’t care symbols and a bound k...
Raphaël Clifford, Klim Efremenko, Ely Porat, ...
ICASSP
2009
IEEE
13 years 5 months ago
Outage-based designs for multi-user transceivers
We consider a broadcast channel with multiple antennas at the base station and single-antenna receivers, and we study transceiver design with Quality of Service (QoS) requirements...
Michael Botros Shenouda, Timothy N. Davidson
CORR
2012
Springer
235views Education» more  CORR 2012»
12 years 3 months ago
An Incremental Sampling-based Algorithm for Stochastic Optimal Control
Abstract— In this paper, we consider a class of continuoustime, continuous-space stochastic optimal control problems. Building upon recent advances in Markov chain approximation ...
Vu Anh Huynh, Sertac Karaman, Emilio Frazzoli