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» A Development Platform for Distributed User Interfaces
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ISMAR
2003
IEEE
14 years 1 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
CHI
2005
ACM
14 years 8 months ago
A transformation strategy for multi-device menus and toolbars
The increasing variety of different devices with different screen size, interaction paradigms and application areas raises the need for new technologies of cross-device developmen...
Kai Richter
MOBISYS
2004
ACM
14 years 8 months ago
Impromptu: Managing Networked Audio Applications for Mobile Users
This paper discusses the software architecture of Impromptu, a mobile IP-based audio computing platform, with an associated set of network-based applications and services. Impromp...
Chris Schmandt, Kwan Hong Lee, Jang Kim, Mark S. A...
CSCW
2011
ACM
13 years 3 months ago
It's about time: confronting latency in the development of groupware systems
The presence of network latency leads to usability problems in distributed groupware applications. Example problems include difficulty synchronizing tightly-coupled collaboration...
Cheryl Savery, T. C. Nicholas Graham
ACMACE
2007
ACM
14 years 14 days ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...