In this paper we present a method for efficient calibration of a screen-camera setup, in which the camera is not directly facing the screen. A spherical mirror is used to make th...
In this paper we describe BR-4, a computational model of scienti c discovery in particle physics. The system incorporates operators for determining quantum values of known particle...
A computer graphics object reconstructed from real-world data often contains undesirable noise and small-scale oscillations. An important problem is how to remove the noise and os...
Yutaka Ohtake, Alexander G. Belyaev, Ilia A. Bogae...
We present an interactive stereoscopic rendering algorithm of voxel-based terrain. It provides unambiguous depth information of a terrain scene by generating perspective images fo...
Ming Wan, Nan Zhang 0011, Arie E. Kaufman, Huamin ...
This paper proposes and evaluates error detection and recovery mechanisms suitable for embedded systems. The purpose of these mechanisms is to provide detection of and recovery fr...