In this paper, we propose an audio-visual approach to video genre categorization. Audio information is extracted at block-level, which has the advantage of capturing local temporal...
Bogdan Ionescu, Klaus Seyerlehner, Christoph Rasch...
Supporting thousands, possibly hundreds of thousands, of players is a requirement that must be satisfied when delivering server based online gaming as a commercial concern. Such a...
Media-rich ubiquitous distributed media processing workflow systems continuously sense users’ needs, status, and the context, filter and fuse a multitude of real-time media da...
This technical demonstration shows that content-based networking is a promising technology for multireceiver video streaming. Each video receiver is provided with fine grained se...
This paper describes a study of the use of multimedia networked location-aware mobile computers to support team-based survey-oriented fieldwork. Existing systems do not provide ful...