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» A Distributed 3D Graphics Library
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GRAPHITE
2003
ACM
14 years 18 days ago
MagicMouse: an inexpensive 6-degree-of-freedom mouse
An inexpensive computer input device was developed that allows the user to operate within both 2D and 3D environments by simply moving and rotating their fist. Position and rotati...
Eric Woods, Paul Mason, Mark Billinghurst
SI3D
1995
ACM
13 years 11 months ago
RING: A Client-Server System for Multi-User Virtual Environments
This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...
Thomas A. Funkhouser
JRTIP
2008
77views more  JRTIP 2008»
13 years 7 months ago
MinGPU: a minimum GPU library for computer vision
In the field of computer vision, it is becoming increasingly popular to implement algorithms, in sections or in their entirety, on a graphics processing unit (GPU). This is due to ...
Pavel Babenko, Mubarak Shah
PAAMS
2010
Springer
13 years 5 months ago
ASGARD - A Graphical Monitoring Tool for Distributed Agent Infrastructures
Abstract Monitoring the runtime behaviour of a distributed agent system for debugging or demonstration purposes provides a challenge to agent system developers. As a lot of the com...
Jakob Tonn, Silvan Kaiser
RT
2001
Springer
13 years 11 months ago
Interactive Distributed Ray Tracing of Highly Complex Models
Abstract. Many disciplines must handle the creation, visualization, and manipulation of huge and complex 3D environments. Examples include large structural and mechanical engineeri...
Ingo Wald, Philipp Slusallek, Carsten Benthin, Mar...