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» A Distributed 3D Graphics Library
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HPDC
2010
IEEE
13 years 8 months ago
Multi-GPU volume rendering using MapReduce
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduce programming model. We give implementation details of the library, including s...
Jeff A. Stuart, Cheng-Kai Chen, Kwan-Liu Ma, John ...
HPDC
2010
IEEE
13 years 8 months ago
A data transfer framework for large-scale science experiments
Modern scientific experiments can generate hundreds of gigabytes to terabytes or even petabytes of data that may furthermore be maintained in large numbers of relatively small fil...
Wantao Liu, Brian Tieman, Rajkumar Kettimuthu, Ian...
SIGADA
1999
Springer
13 years 11 months ago
Building Tcl-Tk GUIs for HRT-HOOD systems
This work explores Tcl-Tk 8.0 as a tool to easily build script based GUIs for Ada95 realtime systems. Tcl-Tk 8.0 is a library that makes graphic programming easier, but it suffers...
Juan Carlos Díaz Martín, Isidro Iral...
AFRIGRAPH
2001
ACM
13 years 11 months ago
Experiences in porting a virtual reality system to Java
Practical experience in porting a large virtual reality system from C/C++ to Java indicates that porting this type of real-time application is both feasible, and has several merit...
Shaun Bangay
HCW
1998
IEEE
13 years 11 months ago
NetSolve: A Network-Enabled Solver; Examples and Users
The NetSolve project, underway at the University of Tennessee and at the Oak Ridge National Laboratory, allows users to access computational resources distributed across the netwo...
Henri Casanova, Jack Dongarra