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» A Distributed Graphics System for Large Tiled Displays
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ICRA
2000
IEEE
125views Robotics» more  ICRA 2000»
14 years 6 hour ago
Haptic Interaction with Global Deformations
Force feedback coupled with a real-time physically realistic graphic display provides a human operator with an artificial sense of presence in a virtual environment. Furthermore,...
Yan Zhuang, John F. Canny
EGPGV
2004
Springer
214views Visualization» more  EGPGV 2004»
14 years 1 months ago
Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters
We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object ...
Magnus Strengert, Marcelo Magallón, Daniel ...
MOBIQUITOUS
2008
IEEE
14 years 2 months ago
ScreenSpot: multidimensional resource discovery for distributed applications in smart spaces
The big challenge related to the contemporary research on ubiquitous and pervasive computing is that of seamless integration. For the next generation of ubiquitous and distributed...
Marko Jurmu, Sebastian Boring, Jukka Riekki
SI3D
1995
ACM
13 years 11 months ago
RING: A Client-Server System for Multi-User Virtual Environments
This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...
Thomas A. Funkhouser
VR
2002
IEEE
210views Virtual Reality» more  VR 2002»
14 years 15 days ago
Distributed Applications for Collaborative Augmented Reality
This paper focuses on the distributed architecture of the collaborative augmented reality system Studierstube. The system allows multiple users to experience a shared 3D workspace...
Dieter Schmalstieg, Gerd Hesina