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» A Distributed Graphics System for Large Tiled Displays
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ICS
2009
Tsinghua U.
14 years 2 months ago
Performance modeling and automatic ghost zone optimization for iterative stencil loops on GPUs
Iterative stencil loops (ISLs) are used in many applications and tiling is a well-known technique to localize their computation. When ISLs are tiled across a parallel architecture...
Jiayuan Meng, Kevin Skadron
MATA
2004
Springer
115views Communications» more  MATA 2004»
14 years 29 days ago
AgentViz: A Visualization System for Mobile Agents
Although inexpensive, high performance computer graphics hardware has become commonly available, its application in the mobile agent and networking fields has thus far been limite...
Ken Deeter, Son T. Vuong
IUI
2010
ACM
14 years 4 months ago
Agent-assisted task management that reduces email overload
RADAR is a multiagent system with a mixed-initiative user interface designed to help office workers cope with email overload. RADAR agents observe experts to learn models of their...
Aaron Steinfeld, Andrew Faulring, Asim Smailagic, ...
CGI
2006
IEEE
14 years 1 months ago
Providing Full Awareness to Distributed Virtual Environments Based on Peer-to-Peer Architectures
In recent years, large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer onl...
Pedro Morillo, W. Moncho, Juan M. Orduña, J...
TVCG
2008
93views more  TVCG 2008»
13 years 7 months ago
Interactive, Internet Delivery of Visualization via Structured Prerendered Multiresolution Imagery
Abstract-We present a novel approach for latency-tolerant remote visualization and rendering where client-side frame rate display performance is independent of source dataset size,...
Jerry Chen, Ilmi Yoon, Wes Bethel