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» A Distributed Graphics System for Large Tiled Displays
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DCC
2010
IEEE
14 years 2 months ago
A Flexible Multiple Description Coding Scheme Based on Rateless Codes
The multiple description coding of an independent and identically distributed Gaussian source over bit error channels is considered. A novel practical multiple description coding ...
Ozgun Y. Bursalioglu, Giuseppe Caire
GRAPHICSINTERFACE
2001
13 years 9 months ago
The Lit Sphere: A Model for Capturing NPR Shading from Art
While traditional graphics techniques provide for the realistic display of three-dimensional objects, these methods often lack the flexibility to emulate expressive effects found ...
Peter-Pike J. Sloan, William Martin, Amy Gooch, Br...
CHI
2005
ACM
14 years 8 months ago
Combining head tracking and mouse input for a GUI on multiple monitors
The use of multiple LCD monitors is becoming popular as prices are reduced, but this creates problems for window management and switching between applications. For a single monito...
Mark Ashdown, Kenji Oka, Yoichi Sato
PRESENCE
2007
167views more  PRESENCE 2007»
13 years 7 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
MM
2009
ACM
144views Multimedia» more  MM 2009»
14 years 2 months ago
Peer-assisted view-dependent progressive mesh streaming
Progressive mesh streaming is increasingly used in 3D networked applications, such as online games, virtual worlds, and digital museums. To scale such applications to a large numb...
Wei Cheng, Dan Liu, Wei Tsang Ooi