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» A Distributed Graphics System for Large Tiled Displays
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DIMEA
2008
164views Multimedia» more  DIMEA 2008»
13 years 9 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
UIST
2004
ACM
14 years 29 days ago
A remote control interface for large displays
We describe a new widget and interaction technique, known as a “Frisbee,” for interacting with areas of a large display that are difficult or impossible to access directly. A ...
Azam Khan, George W. Fitzmaurice, Don Almeida, Nic...
VRCAI
2006
ACM
14 years 1 months ago
A foveal inset for large display environments
We introduce a system that adds a foveal inset to large-scale projection displays. The effective resolution of the foveal inset projection is higher than the original display reso...
Oliver G. Staadt, Benjamin A. Ahlborn, Oliver Krey...
EGH
2005
Springer
14 years 1 months ago
Fully procedural graphics
The growing application of user-defined programs within graphics processing units (GPUs) has transformed the fixed-function display pipeline into a largely programmable pipeline...
Turner Whitted, James T. Kajiya
ACSD
2007
IEEE
136views Hardware» more  ACSD 2007»
14 years 1 months ago
Mapping Applications to Tiled Multiprocessor Embedded Systems
Modern multiprocessor embedded systems execute a large number of tasks on shared processors and handle their complex communications on shared communication networks. Traditional m...
Lothar Thiele, Iuliana Bacivarov, Wolfgang Haid, K...