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AIIDE
2008
13 years 11 months ago
Automatic Generation of Game Level Solutions as Storyboards
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
BMCBI
2008
142views more  BMCBI 2008»
13 years 8 months ago
Identification of biomarkers for genotyping Aspergilli using non-linear methods for clustering and classification
Background: In the present investigation, we have used an exhaustive metabolite profiling approach to search for biomarkers in recombinant Aspergillus nidulans (mutants that produ...
Irene Kouskoumvekaki, Zhiyong Yang, Svava Ó...
MM
2003
ACM
165views Multimedia» more  MM 2003»
14 years 1 months ago
Video retrieval using spatio-temporal descriptors
This paper describes a novel methodology for implementing video search functions such as retrieval of near-duplicate videos and recognition of actions in surveillance video. Video...
Daniel DeMenthon, David S. Doermann
POPL
2011
ACM
12 years 11 months ago
Safe nondeterminism in a deterministic-by-default parallel language
A number of deterministic parallel programming models with strong safety guarantees are emerging, but similar support for nondeterministic algorithms, such as branch and bound sea...
Robert L. Bocchino Jr., Stephen Heumann, Nima Hona...
CIKM
2007
Springer
14 years 2 months ago
Just-in-time contextual advertising
Contextual Advertising is a type of Web advertising, which, given the URL of a Web page, aims to embed into the page (typically via JavaScript) the most relevant textual ads avail...
Aris Anagnostopoulos, Andrei Z. Broder, Evgeniy Ga...