The conventional force-directed methods for drawing undirected graphs are based on either vertex-vertex repulsion or vertex-edge repulsion. In this paper, we propose a new force-d...
The Bead visualization system employs a fast algorithm for laying out high-dimensional data in a low-dimensional space, and a number of features added to 3D visualizations to impr...
Dominique Brodbeck, Matthew Chalmers, Aran Lunzer,...
Performing random walks in networks is a fundamental primitive that has found applications in many areas of computer science, including distributed computing. In this paper, we fo...
Atish Das Sarma, Danupon Nanongkai, Gopal Panduran...
We study communication complexity of consensus in synchronous message-passing systems with processes prone to crashes. The goal in the consensus problem is to have all the nonfaul...
Bogdan S. Chlebus, Dariusz R. Kowalski, Michal Str...
This paper studies the minimum latency broadcast schedule (MLBS) problem in ad hoc networks represented by unit disk graphs. In our approach we use an algorithm, which does not nee...