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» A Fast Algorithm for Delaunay Based Surface Reconstruction
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MVA
2000
127views Computer Vision» more  MVA 2000»
13 years 7 months ago
Geometric fusion for a hand-held 3D sensor
This article presents a geometric fusion algorithm developed for the reconstruction of 3D surface models from hand-held sensor data. Hand-held systems allow full 3D movement of th...
Adrian Hilton, John Illingworth
NA
2010
117views more  NA 2010»
13 years 6 months ago
A fast solver for linear systems with displacement structure
We describe a fast solver for linear systems with reconstructible Cauchylike structure, which requires O(rn2 ) floating point operations and O(rn) memory locations, where n is th...
Antonio Arico, Giuseppe Rodriguez
TIP
2010
163views more  TIP 2010»
13 years 2 months ago
Fast Image Recovery Using Variable Splitting and Constrained Optimization
We propose a new fast algorithm for solving one of the standard formulations of image restoration and reconstruction which consists of an unconstrained optimization problem where t...
Manya V. Afonso, José M. Bioucas-Dias, M&aa...
ISCAS
1993
IEEE
99views Hardware» more  ISCAS 1993»
13 years 11 months ago
On adaptive wavelet packets
An algorithm is presented for fast implementation of time-varying wavelet packets maintaining perfect reconstruction throughout transitions. It is based on filter banks known as t...
Ricardo L. de Queiroz, K. Raghunath Rao
DGCI
1999
Springer
13 years 12 months ago
A Topological Method of Surface Representation
A new method of representing a surface in the 3D space as a single digitally continuous sequence of faces is described. The method is based on topological properties of quasi-manif...
Vladimir Kovalevsky