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» A Fast Algorithm for Delaunay Based Surface Reconstruction
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MVA
2000
127views Computer Vision» more  MVA 2000»
15 years 3 months ago
Geometric fusion for a hand-held 3D sensor
This article presents a geometric fusion algorithm developed for the reconstruction of 3D surface models from hand-held sensor data. Hand-held systems allow full 3D movement of th...
Adrian Hilton, John Illingworth
NA
2010
117views more  NA 2010»
15 years 1 months ago
A fast solver for linear systems with displacement structure
We describe a fast solver for linear systems with reconstructible Cauchylike structure, which requires O(rn2 ) floating point operations and O(rn) memory locations, where n is th...
Antonio Arico, Giuseppe Rodriguez
TIP
2010
163views more  TIP 2010»
14 years 10 months ago
Fast Image Recovery Using Variable Splitting and Constrained Optimization
We propose a new fast algorithm for solving one of the standard formulations of image restoration and reconstruction which consists of an unconstrained optimization problem where t...
Manya V. Afonso, José M. Bioucas-Dias, M&aa...
ISCAS
1993
IEEE
99views Hardware» more  ISCAS 1993»
15 years 7 months ago
On adaptive wavelet packets
An algorithm is presented for fast implementation of time-varying wavelet packets maintaining perfect reconstruction throughout transitions. It is based on filter banks known as t...
Ricardo L. de Queiroz, K. Raghunath Rao
DGCI
1999
Springer
15 years 7 months ago
A Topological Method of Surface Representation
A new method of representing a surface in the 3D space as a single digitally continuous sequence of faces is described. The method is based on topological properties of quasi-manif...
Vladimir Kovalevsky