The core of most registration algorithms aligns scan data by pairs, minimizing their relative distance. This local optimization must generally pass through a validation procedure t...
Abstract. This paper introduces gradient based method for robust assessment of the sparse pulse sources, such as motor unit innervation pulse trains in the filed of electromyograp...
Fast contact handling of soft articulated characters is a computationally challenging problem, in part due to complex interplay between skeletal and surface deformation. We presen...
Nico Galoppo, Miguel A. Otaduy, Serhat Tekin, Mark...
Virtual environments are typically textured by manually choosing an image to apply on each surface. This implies browsing through large sets of generic textures for each and every...
This paper summarizes the main concepts of Morphable Models of 3D faces, and describes two algorithms for 3D surface reconstruction and face recognition. The first algorithm is b...