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121
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VISUALIZATION
1998
IEEE
15 years 6 months ago
Eliminating popping artifacts in sheet buffer-based splatting
Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the form of pre-integrated interpolation kernels, or splats. Presently, two main va...
Klaus Mueller, Roger Crawfis
125
Voted
CVPR
2010
IEEE
15 years 5 months ago
A Study on Continuous Max-Flow and Min-Cut Approaches
Abstract. This work addresses a class of total-variation based multilabeling problems over a spatially continuous image domain, where the data fidelity term can be any bounded fun...
Jing Yuan, Egil Bae, Xuecheng Tai
117
Voted
ICIP
2005
IEEE
16 years 4 months ago
Consistent image-based measurement and classification of skin color
Copyright 2005 IEEE. Published in the 2005 International Conference on Image Processing (ICIP-2005), September 11-14, 2005, Genoa, Italy. Personal use of this material is permitte...
H. Harlyn Baker, Michael Harville, Nina Bhatti, Sa...
116
Voted
DCC
2005
IEEE
16 years 2 months ago
Coding the Wavelet Spatial Orientation Tree with Low Computational Complexity
ct A very fast, low complexity algorithm for resolution scalable and random access decoding is presented. The algorithm is based on AGP (Alphabet and Group Partitioning) [1], where...
Yushin Cho, Amir Said, William A. Pearlman
122
Voted
IROS
2006
IEEE
103views Robotics» more  IROS 2006»
15 years 8 months ago
Homography-based Tracking for Central Catadioptric Cameras
— This paper presents a parametric approach for tracking piecewise planar scenes with central catadioptric cameras (including perspective cameras). We extend the standard notion ...
Christopher Mei, Selim Benhimane, Ezio Malis, Patr...