Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the form of pre-integrated interpolation kernels, or splats. Presently, two main va...
Abstract. This work addresses a class of total-variation based multilabeling problems over a spatially continuous image domain, where the data fidelity term can be any bounded fun...
Copyright 2005 IEEE. Published in the 2005 International Conference on Image Processing (ICIP-2005), September 11-14, 2005, Genoa, Italy. Personal use of this material is permitte...
H. Harlyn Baker, Michael Harville, Nina Bhatti, Sa...
ct A very fast, low complexity algorithm for resolution scalable and random access decoding is presented. The algorithm is based on AGP (Alphabet and Group Partitioning) [1], where...
— This paper presents a parametric approach for tracking piecewise planar scenes with central catadioptric cameras (including perspective cameras). We extend the standard notion ...
Christopher Mei, Selim Benhimane, Ezio Malis, Patr...