Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Numerical particle simulations and astronomical observations create huge data sets containing uncorrelated 3D points of varying size. These data sets cannot be visualized interact...
We present a novel hierarchical force-directed method for drawing large graphs. Given a graph G = (V,E), the algorithm produces an embedding for G in an Euclidean space E of any d...
Pawel Gajer, Michael T. Goodrich, Stephen G. Kobou...
This paper presents a novel object recognition approach based on range images. Due to its insensitivity to illumination, range data is well suited for reliable silhouette extracti...
In this paper we present an efficient and general approach to computing and integrating 3D distance fields directly from multiple range images. We compute normal and confidence va...