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ICPR
2000
IEEE
14 years 2 months ago
Vectorization in Graphics Recognition: To Thin or Not to Thin
Vectorization, i.e. raster–to–vector conversion, is a central part of graphics recognition problems. In this paper, we discuss the pros and the cons of basing one’s vectoriz...
Karl Tombre, Salvatore Tabbone
SG
2010
Springer
14 years 2 months ago
A Method for Reconstructing Sketched Polyhedral Shapes with Rounds and Fillets
In this paper we present a method for detecting rounds and fillets in engineering sketches and drawings, and automatically generating a 3D model of the corresponding object, with r...
Pedro Company, Peter Ashley, Clifford Varley
PAMI
2006
81views more  PAMI 2006»
13 years 9 months ago
Robust and Accurate Vectorization of Line Drawings
This paper presents a method for vectorizing the graphical parts of paper-based line drawings. The method consists of separating the input binary image into layers of homogeneous t...
Xavier Hilaire, Karl Tombre
CORR
2008
Springer
108views Education» more  CORR 2008»
13 years 10 months ago
Hierarchical Bag of Paths for Kernel Based Shape Classification
Graph kernels methods are based on an implicit embedding of graphs within a vector space of large dimension. This implicit embedding allows to apply to graphs methods which where u...
François-Xavier Dupé, Luc Brun
ICRA
2008
IEEE
297views Robotics» more  ICRA 2008»
14 years 4 months ago
Fast 3D reconstruction of human shape and motion tracking by parallel fast level set method
— This paper presents a parallel algorithm of the Level Set Method named the Parallel Fast Level Set Method, and its application for real-time 3D reconstruction of human shape an...
Yumi Iwashita, Ryo Kurazume, Kenji Hara, Seiichi U...