Abstract. We explore the implications of reversing the process of shadow computation for real-time applications that model complex reflectance and lighting (such as that specified ...
Interactive volume rendering methods such as texture-based slicing techniques and ray-casting have been well developed in recent years. The rendering performance is generally restr...
A fast algorithm for calculating the simplicial depth of a single parameter vector of a polynomial regression model is derived. Additionally, an algorithm for calculating the para...
As camera resolution increases, high-speed non-contact text capture through a digital camera is opening up a new channel for text capture and understanding. Unfortunately, the cap...
In this paper, we study an E0-like combiner with memory as the keystream generator. First, we formulate a systematic and simple method to compute correlations of the FSM output seq...