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» A Fast Skeletonization Method
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VISSYM
2004
13 years 11 months ago
Generalized Distance Transforms and Skeletons in Graphics Hardware
We present a framework for computing generalized distance transforms and skeletons of two-dimensional objects using graphics hardware. Our method is based on the concept of footpr...
Robert Strzodka, Alexandru Telea
ICPR
2000
IEEE
14 years 2 months ago
Knowledge Based Fingerprint Image Enhancement
Fingerprint enhancement is a critical step in fingerprint identification. Most of the existing enhancement algorithms are based on local ridge direction. The main drawback of thes...
Xiping Luo, Jie Tian
PG
2003
IEEE
14 years 3 months ago
Adaptive Grouping and Subdivision for Simulating Hair Dynamics
We present a novel approach for adaptively grouping and subdividing hair using discrete level-of-detail (LOD) representations. The set of discrete LODs include hair strands, clust...
Kelly Ward, Ming C. Lin
3DOR
2009
13 years 7 months ago
SkelTre - Fast Skeletonisation for Imperfect Point Cloud Data of Botanic Trees
Terrestrial laser scanners capture 3D geometry as a point cloud. This paper reports on a new algorithm aiming at the skeletonisation of a laser scanner point cloud, representing a...
Alexander Bucksch, Roderik C. Lindenbergh, Massimo...
TMI
2008
140views more  TMI 2008»
13 years 9 months ago
Hamilton-Jacobi Skeleton on Cortical Surfaces
Abstract-- In this paper, we propose a new method to construct graphical representations of cortical folding patterns by computing skeletons on triangulated cortical surfaces. In o...
Yonggang Shi, Paul M. Thompson, Ivo D. Dinov, Arth...