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» A Flexible Graphical User Interface for Performance Modeling
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TEI
2009
ACM
166views Hardware» more  TEI 2009»
14 years 16 days ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...
SIGGRAPH
1995
ACM
13 years 11 months ago
Specializing shaders
We have developed a system for interactive manipulation of shading parameters for three dimensional rendering. The system takes as input user-defined shaders, written in a subset ...
Brian K. Guenter, Todd B. Knoblock, Erik Ruf
SMA
2008
ACM
286views Solid Modeling» more  SMA 2008»
13 years 7 months ago
Controlled field generation for quad-remeshing
Quadrangular remeshing of triangulated surfaces has received an increasing attention in recent years. A particularly elegant approach is the extraction of quads from the streamlin...
Oliver Schall, Rhaleb Zayer, Hans-Peter Seidel
CA
1998
IEEE
14 years 5 days ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle
SI3D
2003
ACM
14 years 1 months ago
Interactive navigation in complex environments using path planning
We present a novel approach for interactive navigation in complex 3D synthetic environments using path planning. Our algorithm precomputes a global roadmap of the environment by u...
Brian Salomon, Maxim Garber, Ming C. Lin, Dinesh M...