Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
In this paper, we describe a method for pedagogical agents to choose when to interact with learners in interactive learning environments. This method is based on observations of h...
In this demo we introduce GuruMine, a pattern mining system for the discovery of leaders, i.e., influential users in social networks, and their tribes, i.e., a set of users usually...
Amit Goyal 0002, Byung-Won On, Francesco Bonchi, L...
Computer users with visual impairment cannot access the rich graphical contents in print or digital media unless relying on visual-to-tactile conversion, which is done primarily b...
Abstract—We consider a cognitive radio network where multiple secondary users (SUs) contend for spectrum usage, using random access, over available primary user (PU) channels. Ou...