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CORR
2010
Springer
135views Education» more  CORR 2010»
13 years 8 months ago
Gravitational tree-code on graphics processing units: implementation in CUDA
We present a new very fast tree-code which runs on massively parallel Graphical Processing Units (GPU) with NVIDIA CUDA architecture. The tree-construction and calculation of mult...
Evghenii Gaburov, Jeroen Bédorf, Simon Port...
CHI
2010
ACM
14 years 3 months ago
Crowdsourcing graphical perception: using mechanical turk to assess visualization design
Understanding perception is critical to effective visualization design. With its low cost and scalability, crowdsourcing presents an attractive option for evaluating the large des...
Jeffrey Heer, Michael Bostock
GRAPHICSINTERFACE
2003
13 years 10 months ago
A Gestural Interface to Free-Form Deformation
We present a gesture-based user interface to Free-Form Deformation (FFD). Traditional interfaces for FFD require the manipulation of individual points in a lattice of control vert...
Geoffrey Draper, Parris K. Egbert
ASSETS
2008
ACM
13 years 11 months ago
Refreshable tactile graphics applied to schoolbook illustrations for students with visual impairment
This article presents research on making schoolbook illustrations accessible for students with visual impairment. The MaskGen system was developed to interactively transpose illus...
Grégory Petit, Aude Dufresne, Vincent L&eac...
EUROSEC
2009
ACM
14 years 3 months ago
Secure 3D graphics for virtual machines
In this paper a new approach to API remoting for GPU virtualisation is described which aims to reduce the amount of trusted code involved in 3D rendering for guest VMs. To achieve...
Christopher Smowton